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Morale, Experience Points, and Damage.

 
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UNSCRAPIER
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PostPosted: Wed Sep 21, 2005 14:09    Post subject: Morale, Experience Points, and Damage. Reply with quote

Ok, I have a few H4s with either 25+ Experience and High morales.
What does this mean for the amount of damage/accuracy they will do compared to a stock H4?
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alphabravo
Major


Joined: 15 Feb 2004
Posts: 827
Location: UK

PostPosted: Wed Sep 21, 2005 17:20    Post subject: Reply with quote

exact numbers are difficult to come about... i believe merthos and krondor are 2 of the most experienced here as they've spent much time calculating the effect of experience on a ship:


moral:
high moral = high hit rate
normal moral = normal hit
low moral = wont take orders / risk losing ship / bad hit rate

experience - each experience point gives higher accuracy, but it's not know exactly how much the effect of them is

damage... the same, except if you are more accurate, the enemy wont get so many shots to fire at you Wink



i believe the average standard moral hit rate is somewhere near 65%
and with high moral it's somewhere between 80% and 95%

experience has a smaller effect though



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Major alphabravo in the house Ashera
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e1567
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PostPosted: Tue Oct 04, 2005 17:19    Post subject: Reply with quote

Ok that makes sense but I have a few ships with 1,000+ exp I would like to know how much better they are vs. ships with less exp does anyone have a clue of the figures?
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Agnar
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PostPosted: Tue Oct 04, 2005 19:40    Post subject: Reply with quote

Judging by maeli's post about the new rules on hit probability, i saw something that looked like hih morale was +15% hit chance. I assume that low morale would thereforre be -15%.

I dont know for sure though, so please do not take thihs as gospel.

I also have no idea on the experience benifits... sorry

(edited to get rid of an accidental code tag)
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Walker
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PostPosted: Wed Oct 05, 2005 09:03    Post subject: Reply with quote

high morale adds 15% to the hit accuracy compared to normal one
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e1567
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PostPosted: Wed Oct 05, 2005 12:31    Post subject: Reply with quote

But a ship with 25 or so exp say high moral what about a ship with 1,000exp it also says high moral does the second ship only also get +15% to hit?
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Merthos
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PostPosted: Wed Oct 05, 2005 13:14    Post subject: Reply with quote

There are two different things to destinguish - experience and morale.

Morale has a known effect - -15% (low) or +15% (high) to hit accuracy.

The effect of experience is unknown. It is told that it has an effect to hit accuracy and to the damage output.
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Grey_Wind
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PostPosted: Wed Oct 05, 2005 18:09    Post subject: Reply with quote

can mutinous morale be fixed?

or do you have to breakdown and rebuild the ship?
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Agnar
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PostPosted: Wed Oct 05, 2005 20:30    Post subject: Reply with quote

i think i am correct here.

Any ship involved in a successful combat has it's morale raised. (it only has to fire a weapon to be considered as "involved").

So, if your ship is mutinous, and has a succesful combat, it raises back to normal. anoter success, and it goes high.



...but if you dont pay the upkeep, and the "ship's crew is demoilised and does not fulfil its ordrs for the turn", then does it go straight from high morale to mutinous? or does it go just back down to normal?
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